terça-feira, 5 de outubro de 2010

FIFA Soccer Games For XBox And Playstation - The Expansion And Amendments

Football games are not exactly few and far between and they are all very similar in nature. However, the ultimate enjoyment of the game is dependent on the sum of its parts and in some cases, players will likely get more enjoyment from some features than others. The FIFA soccer games for XBox and Playstation are considered the absolute prime of football games. They have the bonus of not only having an official license from the world governing body of football, but they also feature many exclusively-licensed leagues and teams that no other game has. Published and and developed annually by Electronic Arts, the series begin in 1993, but the greatest gameplay was achieved with the later games.

 

2006

 

The first FIFA game to touch the XBox 360, it marked the refinement of the franchise. It stripped down the available teams and instead focused on the four European leagues as well as the Mexican Clausura and national teams. The atmosphere has also been dramatically improved with the crowd now reacting in a more human manner. They will react to the different events throughout the game, the crowd will be local to the region where the match is taking place and there will also be differing sizes of support, such as a small part of the crowd cheering away, while the rest is home.

 

2007

 

Improvements from the previous game include 'Be a Pro Mode', which allows a player to play the match as a single player (bar goalkeeper), as opposed to the ability to swap between them. Thanks to the advancement of multiplayer in many games, online cooperative play is now included and the online portion of the game now includes interactive leagues. This allows to choose a league and team to play against a real opponent and has been improved since similar, previous features by including trick moves. Overall changes in the game mark a decrease in the speed of the game.

 

2008 - FIFA 09

 

While each FIFA game sees improvements per release of the game, FIFA 09 supposedly included 250 changes. While not exhaustive, here are some of the largest changes. The user's players now exhibit more responsiveness in many situations, such as when in control of the ball and when two players collide. The entire collision system has been thoroughly redesigned so that during the collision, the players' speed, weight and power will have an effect who comes out best in that particular confrontation. Furthering this responsiveness, the goalkeeper has also been improved to recover faster, position himself better and react more intelligently.

 

Following even this large assortment of changes, there are further improvements to the weather and time. While in Manager mode, there are no weather effects, but Kick-Off mode allows for rain and snow matches. Dependent on the stadium, matches can be played during the day, dusk or night.

 

2009

 

The latest game to be released, it has less improvements than the previous game, but perhaps more important for some. The Manager mode has been overhauled in many ways. It now shows news about other users' Manager Mode events and an Assistant Manager can be used to look after some of the game's other features, such as the team line up. The Auto-Resolve matches are now based on each team's strength, rather than random, as it was suggested in the past. The football players now improve based on ingame performance rather than the previous manual improvements.

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